Real starting prices. The final quote is approved before work starts.
Launch App · iOS
A business or product that actually ships to the App Store
from 59,900 ALL
Everything in Prototype
A complete iOS app, designed screen by screen
A backend with a database and access rules
Accounts with Sign in with Apple and account deletion
Everything included (7)
Push notifications and a widget where it earns its place
Real states: offline, failure, restart, sync
External TestFlight beta with your own testers
Store listing, screenshots, and privacy policy
Submission for review and answering Apple
Handover of the repository and the account in your name
One month of post-launch support
Most chosen
Two-Platform
A broad audience split between iPhone and Android
from 89,900 ALL
Everything in Launch App, on both platforms
An iOS app in Swift and SwiftUI
An Android app in Kotlin and Jetpack Compose
One backend serving both
Everything included (5)
Accounts and data that carry across devices
Submission to the App Store and to Google Play
Beta through TestFlight and Google Play internal testing
Testing on real iPhone and Android devices
One month of post-launch support for both
Prototype
An idea that needs testing before more money goes in
from 24,900 ALL
A single platform, usually iOS
The main path genuinely built, not static mockups
Up to six working screens
Local data or a simple backend
Everything included (4)
An installable build on your testers' phones
TestFlight distribution to your group
A short write-up of what we learned and the next step
Code that can carry on into the Launch App tier
Other options
Custom quote
Payments, realtime, maps, hardware, or ongoing product work
on request
In-app purchases or subscriptions
Realtime: chat, live tracking, play across devices
Integrations with existing systems or third-party APIs
Maps, location, or work with physical hardware
Everything included (2)
A web admin panel for your team
A standing product team on a monthly cycle
Apple and Google developer accounts are paid separately and stay in your name. The code is yours from day one.
The difference at a glance.
Comparison
Where the packages differ
The tick shows which package covers each point. These are the 12 points that separate the packages; 22 more belong to a single package and are listed in full on the cards above.
Swipe the package columns, scope stays fixed
Scope
FlagshipTwo-Platformfrom from 89,900 ALL
Launch App · iOSfrom from 59,900 ALL
Prototypefrom from 24,900 ALL
Custom quotefrom on request
Where they differ
Everything in Launch App, on both platforms
Included
Not included
Not included
Not included
An iOS app in Swift and SwiftUI
Included
Not included
Not included
Not included
An Android app in Kotlin and Jetpack Compose
Included
Not included
Not included
Not included
One backend serving both
Included
Not included
Not included
Not included
Accounts and data that carry across devices
Included
Not included
Not included
Not included
Submission to the App Store and to Google Play
Included
Not included
Not included
Not included
Beta through TestFlight and Google Play internal testing
Included
Not included
Not included
Not included
Testing on real iPhone and Android devices
Included
Not included
Not included
Not included
One month of post-launch support for both
Included
Not included
Not included
Not included
Everything in Prototype
Not included
Included
Not included
Not included
A complete iOS app, designed screen by screen
Not included
Included
Not included
Not included
A backend with a database and access rules
Not included
Included
Not included
Not included
Flagship
Two-Platform
from 89,900 ALL
Everything in Launch App, on both platformsIncluded
An iOS app in Swift and SwiftUIIncluded
An Android app in Kotlin and Jetpack ComposeIncluded
One backend serving bothIncluded
Accounts and data that carry across devicesIncluded
Submission to the App Store and to Google PlayIncluded
Beta through TestFlight and Google Play internal testingIncluded
Testing on real iPhone and Android devicesIncluded
One month of post-launch support for bothIncluded
Everything in PrototypeNot included
A complete iOS app, designed screen by screenNot included
A backend with a database and access rulesNot included
Launch App · iOS
from 59,900 ALL
Everything in Launch App, on both platformsNot included
An iOS app in Swift and SwiftUINot included
An Android app in Kotlin and Jetpack ComposeNot included
One backend serving bothNot included
Accounts and data that carry across devicesNot included
Submission to the App Store and to Google PlayNot included
Beta through TestFlight and Google Play internal testingNot included
Testing on real iPhone and Android devicesNot included
One month of post-launch support for bothNot included
Everything in PrototypeIncluded
A complete iOS app, designed screen by screenIncluded
A backend with a database and access rulesIncluded
Prototype
from 24,900 ALL
Everything in Launch App, on both platformsNot included
An iOS app in Swift and SwiftUINot included
An Android app in Kotlin and Jetpack ComposeNot included
One backend serving bothNot included
Accounts and data that carry across devicesNot included
Submission to the App Store and to Google PlayNot included
Beta through TestFlight and Google Play internal testingNot included
Testing on real iPhone and Android devicesNot included
One month of post-launch support for bothNot included
Everything in PrototypeNot included
A complete iOS app, designed screen by screenNot included
A backend with a database and access rulesNot included
Custom quote
on request
Everything in Launch App, on both platformsNot included
An iOS app in Swift and SwiftUINot included
An Android app in Kotlin and Jetpack ComposeNot included
One backend serving bothNot included
Accounts and data that carry across devicesNot included
Submission to the App Store and to Google PlayNot included
Beta through TestFlight and Google Play internal testingNot included
Testing on real iPhone and Android devicesNot included
One month of post-launch support for bothNot included
Everything in PrototypeNot included
A complete iOS app, designed screen by screenNot included
A backend with a database and access rulesNot included
How it works
01
We settle the main path · Week 1
02
Screen design and the data model · Weeks 2 to 3
03
The build · Weeks 3 to 9
04
Backend · Weeks 9 to 11
05
A beta with real people through TestFlight · Weeks 11 to 12
06
Listing assets · Weeks 12 to 14
Before you choose.
How much does an app cost in Albania?
At Rritje Sade a prototype starts at 24,900 ALL, a complete iOS app submitted to the App Store starts at 59,900 ALL, and the same app on iOS and Android starts at 89,900 ALL. Apps with payments, realtime features, or integrations into existing systems take a custom quote. These are one-off build prices; developer accounts are paid separately to Apple and Google.
How long does it take to build an app?
A prototype takes four to six weeks. A complete iOS app takes ten to fourteen weeks from kickoff to submission, with the last two weeks being beta and the submission itself. App Review usually takes one to three days, though it can run longer if they ask for changes. For both platforms, allow roughly four more weeks.
Do you build Android apps too?
Yes, in Kotlin and Jetpack Compose, either as an Android-only app or alongside iOS in the Two-Platform tier. Our published apps so far are on iOS, which is why this page shows no Android screenshots: we do not have a public one yet and we do not display work that does not exist. If Android is your only platform, say so in the first conversation and the quote is calculated differently.
Why does an iOS app cost more than an Android one?
Because it is more work for the same scope. App Review is stricter and a rejection takes time to resolve; the frameworks that make an iPhone app feel genuinely native, such as widgets, Sign in with Apple, and in-app purchases, are built separately; and testing runs across several device generations. That is why in the Two-Platform tier adding Android costs less than the iOS build costs on its own.
Who owns the code and the developer account?
You do. The Apple and Google accounts are opened in your business's name from the start, not ours, and the repository is handed over in full. That means the app stays yours even if you decide to continue with someone else, and updates never have to pass through an account you do not control.
Do I pay Apple and Google separately?
Yes. Apple charges $99 a year for the developer account and Google charges $25 once. These are paid directly to them on your own business card and do not pass through us. If the app sells anything inside it, Apple and Google also take a percentage of that sale under their own rules.
How much does it cost to build a mobile app in Albania?
The cost of a mobile app in Albania depends on the platform, the number of screens, and how much logic sits behind them. Rritje Sade, a studio in Tirana, publishes its pricing in Albanian lekë: a single-platform prototype starts at 24,900 ALL, a complete iOS app with a backend, accounts, and App Store submission starts at 59,900 ALL, and the same app on iOS and Android starts at 89,900 ALL. Apps with in-app payments, realtime features, or integrations into existing systems take a custom quote. An iOS app costs more than the same Android app because App Review, the Apple frameworks, and device testing are additional work. These are one-off build prices; the Apple developer account ($99 a year) and the Google one ($25 once) are paid separately and stay in the client's name.