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App development in Tirana

We build native apps for iPhone and Android, from the idea to the App Store.

24,900 ALL
From
4
packages
1 working day
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Choose your package.

Real starting prices. The final quote is approved before work starts.

Paper folder with an iPhone app, accounts, notifications, and an App Store listing

Launch App · iOS

A business or product that actually ships to the App Store

from 59,900 ALL

  • Everything in Prototype
  • A complete iOS app, designed screen by screen
  • A backend with a database and access rules
  • Accounts with Sign in with Apple and account deletion
Everything included (7)
  • Push notifications and a widget where it earns its place
  • Real states: offline, failure, restart, sync
  • External TestFlight beta with your own testers
  • Store listing, screenshots, and privacy policy
  • Submission for review and answering Apple
  • Handover of the repository and the account in your name
  • One month of post-launch support
Paper-crafted prototype with a few screens and a TestFlight invite

Prototype

An idea that needs testing before more money goes in

from 24,900 ALL

  • A single platform, usually iOS
  • The main path genuinely built, not static mockups
  • Up to six working screens
  • Local data or a simple backend
Everything included (4)
  • An installable build on your testers' phones
  • TestFlight distribution to your group
  • A short write-up of what we learned and the next step
  • Code that can carry on into the Launch App tier

Other options

Custom quote

Payments, realtime, maps, hardware, or ongoing product work

on request

  • In-app purchases or subscriptions
  • Realtime: chat, live tracking, play across devices
  • Integrations with existing systems or third-party APIs
  • Maps, location, or work with physical hardware
Everything included (2)
  • A web admin panel for your team
  • A standing product team on a monthly cycle

Apple and Google developer accounts are paid separately and stay in your name. The code is yours from day one.

The difference at a glance.

Comparison

Where the packages differ

The tick shows which package covers each point. These are the 12 points that separate the packages; 22 more belong to a single package and are listed in full on the cards above.

Swipe the package columns, scope stays fixed

ScopeFlagshipTwo-Platformfrom from 89,900 ALLLaunch App · iOSfrom from 59,900 ALLPrototypefrom from 24,900 ALLCustom quotefrom on request
Where they differ
Everything in Launch App, on both platformsIncludedNot includedNot includedNot included
An iOS app in Swift and SwiftUIIncludedNot includedNot includedNot included
An Android app in Kotlin and Jetpack ComposeIncludedNot includedNot includedNot included
One backend serving bothIncludedNot includedNot includedNot included
Accounts and data that carry across devicesIncludedNot includedNot includedNot included
Submission to the App Store and to Google PlayIncludedNot includedNot includedNot included
Beta through TestFlight and Google Play internal testingIncludedNot includedNot includedNot included
Testing on real iPhone and Android devicesIncludedNot includedNot includedNot included
One month of post-launch support for bothIncludedNot includedNot includedNot included
Everything in PrototypeNot includedIncludedNot includedNot included
A complete iOS app, designed screen by screenNot includedIncludedNot includedNot included
A backend with a database and access rulesNot includedIncludedNot includedNot included
Flagship

Two-Platform

from 89,900 ALL

  • Everything in Launch App, on both platformsIncluded
  • An iOS app in Swift and SwiftUIIncluded
  • An Android app in Kotlin and Jetpack ComposeIncluded
  • One backend serving bothIncluded
  • Accounts and data that carry across devicesIncluded
  • Submission to the App Store and to Google PlayIncluded
  • Beta through TestFlight and Google Play internal testingIncluded
  • Testing on real iPhone and Android devicesIncluded
  • One month of post-launch support for bothIncluded
  • Everything in PrototypeNot included
  • A complete iOS app, designed screen by screenNot included
  • A backend with a database and access rulesNot included

Launch App · iOS

from 59,900 ALL

  • Everything in Launch App, on both platformsNot included
  • An iOS app in Swift and SwiftUINot included
  • An Android app in Kotlin and Jetpack ComposeNot included
  • One backend serving bothNot included
  • Accounts and data that carry across devicesNot included
  • Submission to the App Store and to Google PlayNot included
  • Beta through TestFlight and Google Play internal testingNot included
  • Testing on real iPhone and Android devicesNot included
  • One month of post-launch support for bothNot included
  • Everything in PrototypeIncluded
  • A complete iOS app, designed screen by screenIncluded
  • A backend with a database and access rulesIncluded

Prototype

from 24,900 ALL

  • Everything in Launch App, on both platformsNot included
  • An iOS app in Swift and SwiftUINot included
  • An Android app in Kotlin and Jetpack ComposeNot included
  • One backend serving bothNot included
  • Accounts and data that carry across devicesNot included
  • Submission to the App Store and to Google PlayNot included
  • Beta through TestFlight and Google Play internal testingNot included
  • Testing on real iPhone and Android devicesNot included
  • One month of post-launch support for bothNot included
  • Everything in PrototypeNot included
  • A complete iOS app, designed screen by screenNot included
  • A backend with a database and access rulesNot included

Custom quote

on request

  • Everything in Launch App, on both platformsNot included
  • An iOS app in Swift and SwiftUINot included
  • An Android app in Kotlin and Jetpack ComposeNot included
  • One backend serving bothNot included
  • Accounts and data that carry across devicesNot included
  • Submission to the App Store and to Google PlayNot included
  • Beta through TestFlight and Google Play internal testingNot included
  • Testing on real iPhone and Android devicesNot included
  • One month of post-launch support for bothNot included
  • Everything in PrototypeNot included
  • A complete iOS app, designed screen by screenNot included
  • A backend with a database and access rulesNot included

How it works

  1. 01

    We settle the main path · Week 1

  2. 02

    Screen design and the data model · Weeks 2 to 3

  3. 03

    The build · Weeks 3 to 9

  4. 04

    Backend · Weeks 9 to 11

  5. 05

    A beta with real people through TestFlight · Weeks 11 to 12

  6. 06

    Listing assets · Weeks 12 to 14

Before you choose.

How much does an app cost in Albania?

At Rritje Sade a prototype starts at 24,900 ALL, a complete iOS app submitted to the App Store starts at 59,900 ALL, and the same app on iOS and Android starts at 89,900 ALL. Apps with payments, realtime features, or integrations into existing systems take a custom quote. These are one-off build prices; developer accounts are paid separately to Apple and Google.

How long does it take to build an app?

A prototype takes four to six weeks. A complete iOS app takes ten to fourteen weeks from kickoff to submission, with the last two weeks being beta and the submission itself. App Review usually takes one to three days, though it can run longer if they ask for changes. For both platforms, allow roughly four more weeks.

Do you build Android apps too?

Yes, in Kotlin and Jetpack Compose, either as an Android-only app or alongside iOS in the Two-Platform tier. Our published apps so far are on iOS, which is why this page shows no Android screenshots: we do not have a public one yet and we do not display work that does not exist. If Android is your only platform, say so in the first conversation and the quote is calculated differently.

Why does an iOS app cost more than an Android one?

Because it is more work for the same scope. App Review is stricter and a rejection takes time to resolve; the frameworks that make an iPhone app feel genuinely native, such as widgets, Sign in with Apple, and in-app purchases, are built separately; and testing runs across several device generations. That is why in the Two-Platform tier adding Android costs less than the iOS build costs on its own.

Who owns the code and the developer account?

You do. The Apple and Google accounts are opened in your business's name from the start, not ours, and the repository is handed over in full. That means the app stays yours even if you decide to continue with someone else, and updates never have to pass through an account you do not control.

Do I pay Apple and Google separately?

Yes. Apple charges $99 a year for the developer account and Google charges $25 once. These are paid directly to them on your own business card and do not pass through us. If the app sells anything inside it, Apple and Google also take a percentage of that sale under their own rules.

How much does it cost to build a mobile app in Albania?

The cost of a mobile app in Albania depends on the platform, the number of screens, and how much logic sits behind them. Rritje Sade, a studio in Tirana, publishes its pricing in Albanian lekë: a single-platform prototype starts at 24,900 ALL, a complete iOS app with a backend, accounts, and App Store submission starts at 59,900 ALL, and the same app on iOS and Android starts at 89,900 ALL. Apps with in-app payments, realtime features, or integrations into existing systems take a custom quote. An iOS app costs more than the same Android app because App Review, the Apple frameworks, and device testing are additional work. These are one-off build prices; the Apple developer account ($99 a year) and the Google one ($25 once) are paid separately and stay in the client's name.

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